Inspired by the Werewolves of Millers Hollow universe, this personal project explores the visual development of a stylized indie game.
My goal was to approach the project as if it were in development and create assets that could fit into a game production pipeline. Rather than focusing on one aspect of production, I wanted to build a bigger world with its characters, environments, props, UI and little animations to make it all cohesive.
My goal was to approach the project as if it were in development and create assets that could fit into a game production pipeline. Rather than focusing on one aspect of production, I wanted to build a bigger world with its characters, environments, props, UI and little animations to make it all cohesive.
Illustrations
Characters
Concepts